August 22, 2017

On Saturday, I put on my best tricorn and headed down to Manchester for 'Pirate Republic', the game of pirates, privateers, governors and governments in the 18th century Caribbean, designed and run by John Sharp for Pennine Megagames. The game took place across islands...

May 30, 2017

Recently, I returned to the now fairly well-known game of 'Watch The Skies!'. Specifically, 'Watch The Skies: a Corporate Conspiracy' run by Crisis Games in Cambridge. This was the version of the game re-designed by The Megagame Society [1], only now with a twist – the...

April 11, 2017

On Saturday I attended “Foxes and Devils”: a megagame by Brian Cameron about The Reformation in 16th Century Europe, and all the different political, military and religious concerns surrounding it. I would be leading the Ottoman Empire team as Sultan Suleiman the Magni...

December 10, 2016

On Sunday I was invited to “A Reckoning of Vultures”: a Matrix game designed by Tom Mouat and Rex Brynen [1]. The game is set in the capital of the fictional Republic of Matrixia, where the President-for-Life is on his death bed, and various power-hungry factions are j...

November 17, 2016

On Saturday I travelled to London to be the Regional Control for the Riverlands in 'Everybody Dies', the Game of Thrones Megagame (of Thrones).

Setting

The game was based in the world of the book series 'A Song of Ice and Fire'. The books and the TV show based on them ar...

July 8, 2016

Would it be awfully trite to say “Why not?”?. The answer is yes. So instead I am forced to actually write down some reasons.

1. I like to talk about megagames

Just ask anyone unlucky enough to share a car ride with me to or from a megagame, and they'll verify that I can...

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Featured Posts

My newest original game is coming back for a second run in Reading on 25th April. Sugar and Sedition is set during the Cuban revolution, exploring the...

Sugar and Sedition - Reading - 25/04/20

February 12, 2020

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