December 4, 2019

320BCE, somewhere near the Egyptian coast.

A cluster of silhouettes appear in the moonlight, walking over the crest a large sand dune. A thousand miles behind them, the largest empire in history tears itself apart – but they pay it no attention. Their sole concern is reaching the small fishing boat they've just spied on the shore. A mercenary hops off the boat, checks the horizon for any unexpected movements, then greets the fi...

May 24, 2019

It's 1am. I should be studying for finals, but instead I'm hiding in a bush in the campus quad, setting up a hidden video-camera with my best friend. I keep my head on a swivel for angry cultists as I fumble with the device's settings. My hands tremble. Poison is turning my guts like a cheap washing machine. Eldritch visions threaten my sanity as I struggle to stay lucid. But it's all worth it, because tonight we get the evide...

September 5, 2018

Last weekend I made the drive up to Leeds for 'Everybody Dies 3: Playing With Fire', the third run of Pennine Megagames' games set in the Game of Thrones/Song of Ice and Fire universe, designed and run by Becky Ladley. For those unfamiliar with the show and books, the action takes place on the continent of Westeros, a low-fantasy medieval setting, with a monarch ruling over a number of different regions. This iteration of the...

August 22, 2017

On Saturday, I put on my best tricorn and headed down to Manchester for 'Pirate Republic', the game of pirates, privateers, governors and governments in the 18th century Caribbean, designed and run by John Sharp for Pennine Megagames. The game took place across islands and coastal locations from Philadelpha to Trinidad and Tobago, with the core of the gameplay either taking place on a main naval map, or on one of the several i...

May 30, 2017

Recently, I returned to the now fairly well-known game of 'Watch The Skies!'. Specifically, 'Watch The Skies: a Corporate Conspiracy' run by Crisis Games in Cambridge. This was the version of the game re-designed by The Megagame Society [1], only now with a twist – the inclusion of the eponymous Corporations. Whilst I've been to a handful of 'Watch The Skies!' games that included corporations as played teams before, this was t...

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